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Thief II: The Metal Age / Ross_Angus
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Thief II: The Metal Age

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ライセンスクリエイティブ・コモンズ 表示 2.1
説明Computer games tend to teach you new skills*, which is why some games feature tutorial levels designed for gamers of any ability. Other games weave their lessons into game play.The Thief games made me aware of what kind of surface I was walking on. Earth, stone and wood were relatively quiet, but gravel, metal and most fearsome of all, marble, were to be avoided at all costs. The audio captures boots-on-marble vividly, and is sure to elicit a "hello? Is anybody there?" from nearby guards.The First City Bank and Trust level is a sprawling network of corridors, halls, offices and steam-punk robots, set within what is clearly more than just a bank. Marble is everywhere, along with furious iron beasts, with a fiery behind and cannons for arms.This was taken in The Dome, originally the Physicians hall, before becoming a bank. Currently, it's a sort of entertainment-complex used by office workers, eager to shed inhibitions and sobriety. It's a beautiful building, as I suppose it's churlish for me to snipe, as at least it's being looked after, and the vomit is cleaned off every morning.* By "skills", I don't mean anything which would be useful in the real world
撮影日2009-10-24 13:33:33
撮影者Ross_Angus
タグ
撮影地Edinburgh, Scotland, United Kingdom 地図
カメラDiMAGE Z1 , Minolta Co., Ltd.
露出0.25 sec (1/4)
開放F値f/2.8


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